• Mon. Jun 27th, 2022

The thrilling slash ’em up deckbuilding hybrid Book of Demons gets a physical Switch release next week!

Get ready to slay the armies of darkness!

We’re partnering up with 505 Games once again, this time for the deck-building hack and slash adventure Book of Demons, available in physical form for the first time on the Nintendo Switch™.

Only 4,000 copies total will ever be printed, which go on sale February 17th at 6pm GMT (10am PT/1pm ET) – available worldwide exclusively at superraregames.com

In typical Super Rare Games tradition, this rare print physical release includes all the current content on its cart, a full-colour manual, interior artwork, an exclusive sticker, and trading cards. Fans won’t have long to wait, as Super Rare Games titles ship soon after going on sale.

About Book of Demons

A deckbuilding hack and slash hybrid that lets you decide the length of your adventure. Wield magic cards and slay the armies of darkness in the Old Cathedral dungeons. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!

Hack & Slash in the world of Paperverse – Taking place in Paperverse, a world that exists entirely inside a pop-up book, this is a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute, part parody of hack & slash classics.

Cards and Deckbuilding – While not a card game, items, spells, and skills are all expressed as cards. Assess and adapt your hand based on the situation. Upgrade your cards with runes and discover many variants with diverse bonuses.

Tailored sessions with Flexiscope – A game that respects your time? Use the Flexiscope engine to divide your game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session!

Unique Mechanics – The game sets itself apart from most other hack & slash games with its simplified movement and fight mechanics. 

Comfort of Gameplay – Designed with gameplay comfort in mind, some of the features include: marking points of interest at the top of the screen and revealing them once you get closer, and visible footprints, which can be used to track your way back or notice paths already visited without opening the map.

Challenging Endgame – On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing, and even more obstacles to overcome.

For more information, you can check out the official site. Follow Super Rare Games on Twitter for news and updates

Email Anni and Ryan at PR@superraregames.com for press enquiries (limited samples available)

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