MIT Press Virtual Book Launch Event on Wednesday, October 20 Will be Hosted by Gordon Bellamy
WHO: Richard Lemarchand is a game designer and an Associate Professor in the USC Games program at the University of Southern California who has worked in the videogame industry for more than twenty years. Among many other projects, he led or co-led the design of all three games in the PlayStation 3 Uncharted series, including the award-winning Uncharted 2: Among Thieves.
WHAT: Richard’s new book, “A Playful Production Process: For Game Designers (and Everyone)” takes Richard’s personal lessons and experiences to teach game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch” through proven techniques for effective project management.
WHEN: “A Playful Production Process: For Game Designers (and Everyone)”launches on Tuesday, October 12. A Zoom webinar book launch event will be hosted by Gordon Bellamy on Wednesday, Oct 20 at 5:00 PM PDT. Richard will give a short talk about the book and will answer questions from the audience.
WHERE: “A Playful Production Process: For Game Designers (and Everyone)”is available for purchase here. Those who are interested in the Webinar on October 20 can register for the virtual event here. Questions are being collected for Richard to answer during the event. You can submit them here, and a moderator will ask the question on your behalf. We look forward to seeing you there!
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