Sandbox Adventure Game Ylands Gets a New Update: Trading Territories Ylands heads deeper into uncharted territories with latest update Prague, Czech Republic, March 29, 2021 – Bohemia Interactive released today a new update for Ylands Exploration DLC which includes a number of exciting new features. Ylands Update 1.6 – Trading Territories adds, among other features, the ability to encounter completely customized, hand-built ylands(islands)while exploring your world map – carefully created and curated by the Ylands team. In the future, not only player-created ylands, but entire games will be discoverable this way. Think of the possibilities!
Hand-crafted ylands: think of these as random encounters on steroids! Entire ylands, flora & fauna, carefully crafted by Ylands designers, ready to offer you never-before-seen sights and truly unique exploration adventures. And this is just the beginning, in the future, you’ll see holiday-themed ylands, player-created ylands, and even entire game modes showing up in your Exploration games!
Vendor crafting: ever felt you need more trading in your Exploration games? With the new vendor crafting station, this is now a reality! My yland, My rules: players will now be able to set rules for every ylands they discover (and own), enabling who can build & where, giving them full ownership of the yland.
Other Exploration changes: the barrier is now gone from the early game, fixed the propeller pack, and made changes to how “block hardening” works for a more streamlined exploration experience. And let’s not forget about an addition that will warm the heart of all the homeowners…a rake, for all your terrain smoothing needs!
Global leaderboards: Creators will now be able to implement leaderboards that span the entire game, across servers and instances of their games, collecting competing players’ data from within the entire Ylands ecosystem! Daily & weekly breakdowns will make sure there is always something or someone to compete with.
To read about the nitty-gritty details, follow this link to the changelog.
About Bohemia Interactive
Bohemia Interactive a.s., is based in the Czech Republic, was established in 1999, and develops PC, console, and mobile games. Our story began with our first game, Arma: Cold War Assault (originally published by Codemasters as Operation Flashpoint) which was released back in 2001. It sold 2 million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we’ve grown from a ragtag bunch of garage devs to an international family of over 300 professionals – working on games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect. More information is available at www.bohemia.net.
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