• Tue. Sep 21st, 2021

Manticore Games Launches Perks, Core’s Creator Economy, Setting New Benchmark for UGC Platforms at 50% Revenue Share

Manticore Games Launches Perks, Core’s Creator Economy, Setting New Benchmark for UGC Platforms at 50% Revenue Share

Perks Enables a New Generation of Game Creators to Earn a Living with the Most Creator-Friendly Monetization System on Any Full-Service UGC Platform

Manticore Games today launched Perks, its monetization system for Core, the groundbreaking new UGC (User Generated Content) platform for creating and playing games. Core is establishing a new game creation economy by making it easier for creators to monetize their games and earn a living. In an unprecedented move, Core is giving creators in its payouts program a 50% share of Perks’ revenue, more than double that of any other full-service UGC platform.

“Core is already leading the UGC Multiverse revolution by empowering a new generation of creators to make and publish games more easily than ever before. Now, with Perks, we’re establishing an economy that favors creators,” said Frederic Descamps, CEO and co-founder, Manticore Games. “By sharing 50% of Perks’ revenues, we pass more earnings on to creators than any other UGC platforms, which share only 24.5% at most or don’t allow monetization at all. With Perks, Core will create an explosion in creativity as well as tremendous new economic opportunities for game creators worldwide, similar to what has happened with other UGC platforms such as YouTube, Twitch and TikTok.”

Perks is designed to power Core’s Multiverse economy by giving creators full control over how they monetize their games, whether it is in-game cosmetics, IAP’s, passes, memberships, subscriptions or a premium model. Core is an all-in-one, full-service platform that provides everything creators need, from game and world creation tools, to scalable multiplayer-ready servers, publishing, marketing, and more. Perks supports creators by giving them the flexibility to make all types of games and worlds, and be financially rewarded for their success. For instance, creators can build anything from a deep traditional MMO with a monthly subscription to simulation games with in-game cosmetic purchases, a completely free-to-play shooter or even a series of pay-to-access arcade games.

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